DDDD OOOO DDDD GGGG EEEEE RRRR D D O O D D G E R R D D O O D D G E R R D D O O D D G GG EEEE RRRR D D O O D D G G E R R DDDD OOOO DDDD GGGG EEEEE R R >0< >0< >0< >0< >0< >0< This is a demo program in Interactive C that I wrote for the XBC controler. It includes various types of variables and a helpful library ("testgamelib.ic") that has various functions to print things to the screen and interpret the buttons. Enjoy! >0< >0< >0< >0< >0< >0< Object: Avoid the spikes ("*") flying up the screen at your ship (">0<"). You have only three lives, so it is important to get out of the way. To Start: The start-up screen displays four levels of difficulty and high scores for each level. Use the up and down arrows to select difficulty then press the "A" button. Use the left and right arrow keys to dodge. Press A to pause and unpause. >0< >0< >0< >0< >0< >0< NOTE: Dodger v1.0 - v1.4 were for TI84 plus graphing calculator and are unavailale. (You don't want them, anyways) BUGS: > On "easy" difficulty, you have to hold the button for it to move. > High scores should not, but might, reset when board is turned off There are no guarrentees that this will not break your XBC. Try to use Interactive C version 6.0.14!